Created by Asante Nyamekye

About
About the creator
I develop this game as a private, heavily modified fork of
pokemon-essentials. I'm a professional software developer, but this game is made in my spare time as a hobby. The game is distributed for free to the community to test, and I make no profit from it.
My public repos on GitHub can be found
here. The backend API for this website was built using a C# ASP.NET controller and is currently hosted on Azure. The front end and database are built in React and PostgreSQL respectively, and are both currently hosted using AWS.
About the game
P-Spectrum is a fan made Pokemon clone built in Ruby and mkxp-z. The current beta release is v1.4.3, which includes an updated screen resolution, revamped UI, map redesigns, new sprite animations, and creature redesigns.
Coming Soon
The next beta release under development is v1.5.0. A revamp is currently being done on the battle animations to speed up the battle system. HP bar drains and type effectiveness messages will be displayed while move animations are running, rather than being separate text messages. Many moves that were previously missing animations will be finally be given new ones.
In addition, moves that have a passive effect such as Leech Seed and Stealth Rock will be visible on the field, so it's clearer when these moves are active.
The update will be upgrading the Ruby Game Scripting System engine for drastically improved performance. The screen size will be yet again increased and adjusted to now fit 16:9 resolutions.
To fit these performance and screen enhancements, the game will be getting a giant visual update. Every map is in the process of being overhauled with whole new assets, and some maps will have entirely new layouts. Story content will be added so that content up to the fourth of the eight bosses will be playable.
Quality of life updates will include mouse functionality being added to further parts of the user interface (inventory screen, box storage screen) and increased transparency of party members' stats. The EXP system will also be redesigned to allow passive EXP gain for all party members. EXP scaling and the general game balance will be redesigned with this new system in mind.
The current release estimate is late 2023-early 2024.
Creature Index
Category
Possum
Ability 1
PRANKSTER
Ability 2
RATTLED
Category
Possum
Ability 1
PRANKSTER
Ability 2
ADAPTABILITY
Category
Pecker
Ability 1
INTIMIDATE
Ability 2
GUTS
Category
Cutter
Ability 1
INTIMIDATE
Ability 2
GUTS
Category
Sand
Ability 1
SANDFORCE
Ability 2
SANDVEIL
Category
Sand
Ability 1
SANDFORCE
Ability 2
SANDSTREAM
Category
Tumbleweed
Ability 1
REGENERATOR
Ability 2
HARVEST
Category
Tumbleweed
Ability 1
REGENERATOR
Ability 2
HARVEST
Category
Tumbleweed
Ability 1
REGENERATOR
Ability 2
HARVEST
Category
Lizard
Ability 1
DRYSKIN
Ability 2
MARVELSCALE
Category
Lizard
Ability 1
DRYSKIN
Ability 2
MULTISCALE
Category
Pest
Ability 1
SHELLARMOR
Ability 2
SHEDSKIN
Category
Imprisoned
Ability 1
SHELLARMOR
Ability 2
SHEDSKIN
Category
Pest Lord
Ability 1
LEVITATE
Ability 2
TINTEDLENS
Category
Nymph
Ability 1
SWARM
Ability 2
SHEDSKIN
Category
Dragonfly
Ability 1
SWARM
Ability 2
TINTEDLENS
Category
Ancient Bug
Ability 1
LEVITATE
Ability 2
TINTEDLENS
Category
Hero
Ability 1
SWARM
Ability 2
IRONFIST
Category
Villain
Ability 1
PRANKSTER
Ability 2
INTIMIDATE
Category
Camouflage
Ability 1
COLORCHANGE
Ability 2
ADAPTABILITY
Category
Young Bull
Ability 1
INTIMIDATE
Ability 2
ANGERPOINT
Category
Hybrid
Ability 1
INTIMIDATE
Ability 2
BULLCHARGE
Category
Goog
Ability 1
HUSTLE
Ability 2
SERENEGRACE
Category
Thorns
Ability 1
THORNY
Ability 2
SHEERFORCE
Category
Spikes
Ability 1
THORNY
Ability 2
SHEERFORCE
Category
Devil
Ability 1
THORNY
Ability 2
SHEERFORCE
Category
Explosive
Ability 1
AFTERMATH
Ability 2
STURDY
Category
Detonation
Ability 1
AFTERMATH
Ability 2
STURDY
Category
Big Top
Ability 1
SYNCHRONIZE
Ability 2
INNERFOCUS
Category
Juggler
Ability 1
SYNCHRONIZE
Ability 2
PRANKSTER
Category
Jester
Ability 1
SYNCHRONIZE
Ability 2
PRANKSTER
Category
Abnormal
Ability 1
STENCH
Ability 2
POISONTOUCH
Category
Junk Mutant
Ability 1
STENCH
Ability 2
HEAVYMETAL
Category
Shell
Ability 1
STURDY
Ability 2
SHELLARMOR
Category
Fish
Ability 1
MARVELSCALE
Ability 2
SWIFTSWIM
Category
Rainbow
Ability 1
MULTISCALE
Ability 2
DRIZZLE
Category
Mine
Ability 1
STURDY
Ability 2
ROCKHEAD
Category
Miner
Ability 1
STURDY
Ability 2
ROCKHEAD
Category
Prickly
Ability 1
POISONPOINT
Ability 2
THORNY
Category
Poison Sensor
Ability 1
POISONPOINT
Ability 2
THORNY
Category
Looting
Ability 1
PICKPOCKET
Ability 2
RUNAWAY
Category
Robber
Ability 1
INFILTRATOR
Ability 2
SUPERLUCK
Category
Junkyard
Ability 1
LIGHTNINGROD
Ability 2
FRISK
Category
Hazard Stone
Ability 1
POISONTOUCH
Ability 2
WATERABSORB
Category
Fruit
Ability 1
CHLOROPHYLL
Ability 2
HARVEST
Category
Fruit Vine
Ability 1
FLOWERGIFT
Ability 2
HARVEST
Category
Taipan
Ability 1
INTIMIDATE
Ability 2
SHEDSKIN
Category
Cobra
Ability 1
INTIMIDATE
Ability 2
MULTISCALE